Tutorials on Python, Raspberry Pi/Pico, creative coding, and electronics experiments.

Python: algorithms, game logic, and tools.

Game Development: Chess Engine, Unity, Godot

Raspberry Pi & Pico: MicroPython, circuits, and physical computing projects.

Blender & OSL: Shaders, add-ons, and visual effects for 3D artists who code.

FEATURED SERIES: PyMinMaximus Chess Engine

A 3D render of a wooden chess board with metallic pieces. In the background, a laptop displays Python code for a chess engine named 'PyMinMaximus'. Blue arrows illustrate possible legal moves from a pawn and a rook.

A complete step-by-step series on building a working chess engine using the minimax algorithm — no shortcuts, no black boxes. Whether you’re learning Python or want to understand how chess AI really works, this is the place to start.

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The Monthly Dispatch

Once a month I send out a note on what I’ve been building, what broke, and what I learned. Python, game development, Raspberry Pi, Blender — whatever I’ve been obsessing over. No marketing, no fluff. Just a developer talking about his projects.

Monthly. No spam. Unsubscribe anytime.

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